Textures | Interface Design | Flowchart | Teamwork | Planning |
We kept a blog while working on this project, you can read my blog here.
We started with the idea to make a world-building game, where you have to make the world as green and animal friendly as possible. I also made a flowchart for the interface in-game.
First I made the textures for the world. I also made the background for the game.
Then I made the interface buttons. I began with some ideas, but those buttons didn’t fit within the game or with faunawatch. So then I started to add the colors of Faunawatch and after that I also added the simplicity of their logo.
After choosing my art style I looked for the right font and made the rest of the buttons.
Made with: Tom van Asten artist Lucas van Gastel developer Dania Tramonto artist Max Willekes developer